Computer Graphics Repository

Volume rendering

Reset C C++ DirectX OpenGL Unity
precomputed_atmospheric_scattering

ebruneton/precomputed_atmospheric_scattering

A implementation of our Precomputed Atmospheric Scattering paper.
C++ OpenGL
Last Modified 2023-06-08
☆ 837
CloudSkybox

keijiro/CloudSkybox

An extention for Unity's default procedural skybox shader that draws clouds with a volumetric rendering technique.
Unity
Last Modified 2017-07-25
☆ 445
Unity-Volumetric-Light

MaxwellGengYF/Unity-Volumetric-Light

A powerful volumetric light plugin based on post-processing in Unity3D.
Unity
Last Modified 2019-01-23
☆ 435
UnityVolumeRendering

mlavik1/UnityVolumeRendering

Volume rendering, implemented in Unity3D.
Unity
Last Modified 2023-12-01
☆ 370
Flow

NVIDIAGameWorks/Flow

A sparse grid-based fluid simulation library for real-time applications.
C DirectX
Last Modified 2021-04-12
☆ 173
Brunetons-Improved-Atmospheric-Scattering

Scrawk/Brunetons-Improved-Atmospheric-Scattering

A port to Unity of a updated and improved version of Brunetons atmospheric scatter published in 2017.
Unity
Last Modified 2022-01-30
☆ 338
VolumetricLighting

Unity-Technologies/VolumetricLighting

Lighting effects implemented for the Adam demo - volumetric fog, area lights and tube lights.
Unity
Last Modified 2019-12-03
☆ 1629